/*
Copyright (C) 2016  Marien Raat

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include <SFML/Graphics.hpp>

class BoostCounter {
public:
    BoostCounter();
    void initialize(sf::Texture *overlayTexture,
                    sf::Texture *pointerTexture,
                    sf::Font *boostCountFont);
    void draw(sf::RenderTarget *target, float boostLeft);
private:
    sf::Texture *overlayTexture,
        *pointerTexture;
    sf::Font *boostCountFont;

    sf::Sprite overlaySprite, pointerSprite;
    sf::Text boostCount;

    sf::Vector2u size;
};
